17.01.2016 - 21:35
I'm noticing a lot of crappy roles. I haven't played in 5 months and I'm seeing 5 marines fail against 5 militia, with 2 militia remaining. Have rolls changed, or maybe marines specifically? Why am I consistently seeing small failures in GW that do not add up?
---- "Do not pray for an easy life, pray for the strength to endure a difficult one"
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17.01.2016 - 21:41
what was the boost / where's the update thread for it? would you mind posting it please
---- "Do not pray for an easy life, pray for the strength to endure a difficult one"
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17.01.2016 - 21:53
GW is probably one of the strongest strats around right now, but that gets countered by its inconsistency with rolls, which gw has always had
---- [pr] Commando Eagle: duel? [pr] Commando Eagle: i have to regain back the lost elos and gain extra as punishment for rush
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17.01.2016 - 22:24
the inconsistent rolls are across the board, its why i made this thread. http://atwar-game.com/forum/topic.php?topic_id=23443
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17.01.2016 - 23:13
I mean it more in the way that the accepted X marines kill X something else is riskier than with most strats
---- [pr] Commando Eagle: duel? [pr] Commando Eagle: i have to regain back the lost elos and gain extra as punishment for rush
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18.01.2016 - 11:41
This is exactly right in my experience^ Probably just a flaw in reasoning because of bias, but marines do seem to have "bad rolls" more frequently than say PD inf, or RA tanks.
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18.01.2016 - 12:01
That's the idea.
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18.01.2016 - 13:24
What do you mean exactly? Are you saying marines intentionally have a larger "dice roll swing"? That would be interesting if they were designed to have a greater chance factor than Inf or tanks.
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18.01.2016 - 13:48
Marines should have the same rolls as say imp/pd tanks. The level of variance shouldnt be different, in fact it should be better since theyve slightly more crit from the lucky marines upgrade. I've never noticed anything different. and ive never seen 5 marines fail against 5 militia, 2 marines against 2 militia yes.
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18.01.2016 - 14:11
Not that, but marines usually have 7 attack compared to tanks which have 8. With infantries you would usually send more than the neutral militias. Failing a 5vs5 marines vs militias isn't as strange as the first post says. Rather than bad rolls, I would call it miscalculation.
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