Ecrit par DeepFriedUnicorn, 12.10.2021 at 15:59
Cool man, much appreciated.
However, I've done this before and was doing a few times recently. Bugs still tend to be there. Like, Missing borders and sometimes Cities. I come back 2 or 3 weeks later,(and/or Year's) re-uploading the image in-between. I use to ask Admins to manually reset Map maker server thingy often too. But still the same bugs or stranger pop up.
Any advice at all?
The only reasons I think it's on my end is because I tried on 3 PCs, a phone and my account actually got banned before and I believe I got demoted a level before. I think. Something to do with my account. Somehow...? Maybe reset it. Delete then make a new account?
maybe somehow had to with Caches on each individual players map count?
Ecrit par Mobster, 27.02.2022 at 03:14
I can't make a topic in the Turkish forums right now, does it have something to do with this?
(This happens when I try to post a new topic:)
Ecrit par Eridans, 09.02.2022 at 04:36
Procedure performed with Chrome
"World Map" clone
I select the inaccessible areas and delete them
Save the map
I exit the editor
Expected behavior
within 1 day if I go to the game or in the editor I should no longer find the inaccessible areas
Actual behavior seen with both Chrome and Microsoft Edge
They are no longer in the game, they are still in the editor and can be selected
Map on which I encountered the problem
"Eridans work in progress 03"
Further information
I have also seen this case study for the nations even if I have made several changes and it is difficult to give a sequence, however in the map:
"Error - All countries"
Russia in the editor is correct but in part it has in its interior there are areas inaccessible to land vehicles, for a test in the city:
"Test terra" there is a land unit called "Test terra" which has a large movement capacity, by that means it can be seen that a part is not accessible, the game actually considers it as sea, and corresponds to one of the Russian nations that I canceled
Chrome
Version 98.0.4758.82 (Official Build) (64-bit)
Microsoft Edge
Version 98.0.1108.43 (Official Build) (64-bit)
Ecrit par Tribune Aquila, 13.01.2022 at 10:21
All I can see now is the Main Room and Online players, I can't see who's actually in my lobby in list format. It is also not even in "others." It should at least be there so we can see how many players in a game so we can see if it's full or not
Ecrit par Tribune Aquila, 13.01.2022 at 10:21
All I can see now is the Main Room and Online players, I can't see who's actually in my lobby in list format. It is also not even in "others." It should at least be there so we can see how many players in a game so we can see if it's full or not
Ecrit par AndrejUuU, 13.11.2021 at 13:49
World War I was rightfully edited by its mapmaker who has a right to do so, please do not touch other peoples propety.
Ecrit par Mobster, 11.11.2021 at 04:35
AtWar limits you to be online in maximum 4 tabs, and this is a big pain in the ass for map makers. People like DireWarlord or Roma Invicta can agree so much with me on this.
Let me explain it this way; when I want to test a map I made, I have to find it in the "Maps" tab first, then create the game in the lobby, then launch the game. This makes 3 sessions already because the game thinks I still didn't close the other 2. And if I have the 4th tab in the map editor, I'm always at the risk of reloading the game and wasting 5 minutes for that. This means, every time I want to test a map, I'm gonna lose another 5 minutes! This is so much time!
Map making is painful enough already and this just makes it REALLY painful. I'm sure this has been a problem for non-map-makers too. So I was thinking Dave could change the maximum session limit to 10 or something. Please do it Dave!
Ecrit par Htin, 09.11.2021 at 08:13
ISIS Invasion by Critical
a scenario map
Ecrit par Htin, 09.11.2021 at 04:18
Before You became owner of At-war, I was having fun playing my map that I created and someone (which I don't remember) decided that certain map like UN or any map that make too much SP should be nerfed. The SP multiplier was develop because if you game's SP pool exceed 150% of what a normal world map can make, its SP multiplier will reduce be reduce from 100% to 75% than 75% to 50% then to 25%.
A lot of players left the game because UN game was no longer fun because its is not giving enough SP and my map I was having fun in was automatically reduced as well. Only competitive player who like the default map was happy or people who play Clan war with their 2x sp boost are happy. Map maker like me was not happy. I think the SP farming rule should be vaulted, so new player can level up quicker and not stay in beginner lobby forever.
Past experiences.
After the introduction of SP multiplier i saw my game SP multiplier reduced my map's SP gain while I was still playing the game , so I want the automated SP multiplier nerfed removed.
Ecrit par Htin, 09.11.2021 at 04:03
can you disable the automation of the sp multiplier on map? the automation when a certain map or scenario reach the amount of sp that is above 150% of a normal world map.
Ecrit par Htin, 09.11.2021 at 03:25
Can we disable the sp multiplier for map. ITs annoying as a mapmaker when you map get a 50%sp multiplier because it makes more sp than a normal world map.
Ecrit par Htin, 09.11.2021 at 03:03
I want to talk to Dave about Atwar on Discord with him. Is there a way to communicate with Dave?
Ecrit par Full House, 02.11.2021 at 11:37
I think last year (might be 2 or 3 years actually) ago there was a halloween specific atwar theme durin halloween weekend which was pretty fire if i dare say so. Since we have same AW theme for most of the year I appreciated sth different to spice things up a little. This year we didnt had any special theme i think.
Don´t @ me !
Ecrit par Ovuvuevue Osas, 01.11.2021 at 01:23
Https://imgur.com/a/ipu001W
I forgot my game link
Name: TankiOnlineen