Obtenir une Soubscription pour cacher toutes les annonces
Messages: 477   Visité par: 101 users

Le message original

Posté par Tundy, 03.08.2016 - 19:37
Game Over: Turn 5



Consul Aurum filibustered the senate phase and no major decisions could be made, this resulted in [9/9] unrest and the Roman republic gave itself away to the Mob.




If you want to see the results of turn 1-4 send me a Pr, i have all the statics and pictures.
08.08.2016 - 15:19
Tunder I highly suggest you implement this rule from the game, or a modified version of it:


No Faction may be the target of more than one attempt per turn, and no Faction may attempt more than one Assassination per turn.
Chargement...
Chargement...
08.08.2016 - 15:20
Ecrit par Aetius, 08.08.2016 at 15:19

Tunder I highly suggest you implement this rule from the game, or a modified version of it:


No Faction may be the target of more than one attempt per turn, and no Faction may attempt more than one Assassination per turn.

Agree
Else everyone will be dead before the next turn starts...
----


Chargement...
Chargement...
08.08.2016 - 15:20
Ecrit par Aetius, 08.08.2016 at 15:19

Tunder I highly suggest you implement this rule from the game, or a modified version of it:


No Faction may be the target of more than one attempt per turn, and no Faction may attempt more than one Assassination per turn.

Agree half the game died this turn
----
Someone Better Than You
Chargement...
Chargement...
08.08.2016 - 15:22
Ecrit par Tirpitz406, 08.08.2016 at 15:18

If atwar players were senators, everything would go to shit confirmed

No shit, half of them would allow the Slavs to kill Rome, half of them would allow the Germans to kill us and half of them would bring the Turks all the way from Mongolia to Rome to kill us

And yes, there are three halves. Why? AtWar.
----
Someone Better Than You
Chargement...
Chargement...
08.08.2016 - 15:23
Ecrit par Aetius, 08.08.2016 at 15:19

Tunder I highly suggest you implement this rule from the game, or a modified version of it:


No Faction may be the target of more than one attempt per turn, and no Faction may attempt more than one Assassination per turn.


To be fair, i didn't expected for it to escalate this quickly.
Chargement...
Chargement...
08.08.2016 - 15:23
Ecrit par Zephyrusu, 08.08.2016 at 15:22

Ecrit par Tirpitz406, 08.08.2016 at 15:18

If atwar players were senators, everything would go to shit confirmed

No shit, half of them would allow the Slavs to kill Rome, half of them would allow the Germans to kill us and half of them would bring the Turks all the way from Mongolia to Rome to kill us

And yes, there are three halves. Why? AtWar.

Meanwhile US would wait for the 3 to tear each other apart, then step in and bring 'democracy'
----


Chargement...
Chargement...
08.08.2016 - 15:26
Ecrit par Tundy, 08.08.2016 at 15:23

Ecrit par Aetius, 08.08.2016 at 15:19

Tunder I highly suggest you implement this rule from the game, or a modified version of it:


No Faction may be the target of more than one attempt per turn, and no Faction may attempt more than one Assassination per turn.


To be fair, i didn't expected for it to escalate this quickly.

gg never underestimate AW forum community. They will tear you apart if given the chance.
----


Chargement...
Chargement...
08.08.2016 - 15:32
Gg, I was gonna pay to reduce unrest, but okay...

Next time, respect the balance of power
----
Chargement...
Chargement...
08.08.2016 - 15:33
Ecrit par Phoenix, 08.08.2016 at 15:32

Gg, I was gonna pay to reduce unrest, but okay...

Next time, respect the balance of power


Maybe focus on killing enemies of rome, then we destroy our enemies inside rome
----

Chargement...
Chargement...
08.08.2016 - 15:37
Ecrit par MrArmy987, 08.08.2016 at 15:33

Ecrit par Phoenix, 08.08.2016 at 15:32

Gg, I was gonna pay to reduce unrest, but okay...

Next time, respect the balance of power


Maybe focus on killing enemies of rome, then we destroy our enemies inside rome


We shouldn't have enemies inside Rome in the first place, but their scheming made them so.

We could have dealt with our enemies effectively if Darth and ghost face just spammed units on Carthage turn 2 instead of itty bitty additions that just add to turn cost
----
Chargement...
Chargement...
08.08.2016 - 15:39
Ally end? Remake? XD
----
ho
Chargement...
Chargement...
08.08.2016 - 15:39
Ecrit par Need Mental Help, 08.08.2016 at 15:39

Ally end? Remake? XD


You died, you get no SP
----

Chargement...
Chargement...
08.08.2016 - 15:41
Ecrit par Phoenix, 08.08.2016 at 15:37

Ecrit par MrArmy987, 08.08.2016 at 15:33

Ecrit par Phoenix, 08.08.2016 at 15:32

Gg, I was gonna pay to reduce unrest, but okay...

Next time, respect the balance of power


Maybe focus on killing enemies of rome, then we destroy our enemies inside rome


We shouldn't have enemies inside Rome in the first place, but their scheming made them so.

We could have dealt with our enemies effectively if Darth and ghost face just spammed units on Carthage turn 2 instead of itty bitty additions that just add to turn cost

1. You're dead. Stop talking.

2. We didn't have the money to just spam units you nut. Sure we could have made 5 fleets and 5 legions to put us on par with Carthage. Sure we could have gone to war. But then we have a 50-50 chance of winning a war. We'd also be dirt poor if we failed and with the Pirates having popped up, that would be bad. And if we succeeded and destroyed Carthage, the upkeep would be more than our income, we'd go into debt and it would be gg
This isn't embers where Italy has like 10k income and can spam legions and fleets
----


Chargement...
Chargement...
08.08.2016 - 15:42
Ecrit par Need Mental Help, 08.08.2016 at 15:39

Ally end? Remake? XD

XD look at the bright side. You can concentrate on hosting your RP game.
----


Chargement...
Chargement...
08.08.2016 - 15:42
Omg Im gone for two hours and the Senate has erupted into war
Chargement...
Chargement...
08.08.2016 - 15:45
How about all assasinations that happened this turn are cancelled and gow is also allowed to go while Tunder comes up with a way to make assasinations non-autistic?
----
Someone Better Than You
Chargement...
Chargement...
08.08.2016 - 15:48
Ecrit par Zephyrusu, 08.08.2016 at 15:45

How about all assasinations that happened this turn are cancelled and gow is also allowed to go while Tunder comes up with a way to make assasinations non-autistic?


This or retroactively activate the updated assasination rule
Chargement...
Chargement...
08.08.2016 - 15:54
Ecrit par Zephyrusu, 08.08.2016 at 15:45

How about all assasinations that happened this turn are cancelled and gow is also allowed to go while Tunder comes up with a way to make assasinations non-autistic?

you have a 66% chance to have an assasination attempt fail, the current assasins just got lucky.

33% to die too, so...
----

Chargement...
Chargement...
08.08.2016 - 15:58
Ecrit par Tirpitz406, 08.08.2016 at 15:54

Ecrit par Zephyrusu, 08.08.2016 at 15:45

How about all assasinations that happened this turn are cancelled and gow is also allowed to go while Tunder comes up with a way to make assasinations non-autistic?

you have a 66% chance to have an assasination attempt fail, the current assasins just got lucky.

33% to die too, so...

Agree. Ban any future assassinations this turn and reform the system. Leave the current ones as they are. It was all luck.
----


Chargement...
Chargement...
08.08.2016 - 16:03
Ecrit par Tundy, 08.08.2016 at 08:33

Hopefully things start to get stabby

Ah Tunder. Haven't you heard? Be careful what you wish for...
----


Chargement...
Chargement...
08.08.2016 - 16:06
 JF.
Omg.

Alright that's enough killing. We have enemies at the gate. Every time you kill someone we lose wealth and power as a whole country. Stop.

The 2 main centre pieces of both factions have been killed. Assign a leader so we can begin discussions and move forward.

Senator JF.
Chargement...
Chargement...
08.08.2016 - 16:16
 Oleg
Lol its not fair that player dies of by luck...
----

Chargement...
Chargement...
08.08.2016 - 16:21
Ecrit par Oleg, 08.08.2016 at 16:16

Lol its not fair that player dies of by luck...

The whole game is based on luck.
Remember what I said before: When you play the Game of Rome, you win or you die. There is no middle ground....and this turn proved that nicely
----


Chargement...
Chargement...
08.08.2016 - 16:24
 JF.
YES
Chargement...
Chargement...
08.08.2016 - 16:28
So what should we do to the assassination rules
Chargement...
Chargement...
08.08.2016 - 16:31
Ecrit par Tundy, 08.08.2016 at 16:28

So what should we do to the assassination rules

A. There cannot be more than 1 attempt on a member's life every 2 turns.
B. There cannot be more than 1 attempt on a member of a faction every turn.
C. In the case of an independent, this clause assumes that the independent belongs to a faction with only 1 member: him
----


Chargement...
Chargement...
08.08.2016 - 16:34
Ecrit par Aetius, 08.08.2016 at 15:13

Ecrit par 1GodofWar1, 08.08.2016 at 15:11

Ecrit par Tundy, 08.08.2016 at 15:03

Ecrit par Darth., 08.08.2016 at 15:01

So what then?


He will be lynched unless Stalin forgives him.

care to expand on this rule?


This is based off a board game. In that the criminal is killed automatically, so tunder is being nice.

hmm well it would have been better to state that if you get captured at assassination attempt you die befor he said we can try to assassinate....
----



Chargement...
Chargement...
08.08.2016 - 16:34
Ecrit par Tundy, 08.08.2016 at 16:28

So what should we do to the assassination rules

remove the rule that the censor can prevent the lynching, makes him too powerful, he can kill anyone he wants and everyone in his faction can too.

besides this, the assasination rules are ok, its high risk decent reward
----

Chargement...
Chargement...
08.08.2016 - 16:38
Ecrit par Tirpitz406, 08.08.2016 at 16:34

Ecrit par Tundy, 08.08.2016 at 16:28

So what should we do to the assassination rules

remove the rule that the censor can prevent the lynching, makes him too powerful, he can kill anyone he wants and everyone in his faction can too.

besides this, the assasination rules are ok, its high risk decent reward

Actually a Consul is meant to be powerful. It was like this is real life.
But I get what you mean and agree. It would spoil the game.
----


Chargement...
Chargement...
08.08.2016 - 16:38
Ecrit par Darth., 08.08.2016 at 15:41

Ecrit par Phoenix, 08.08.2016 at 15:37

Ecrit par MrArmy987, 08.08.2016 at 15:33

Ecrit par Phoenix, 08.08.2016 at 15:32

Gg, I was gonna pay to reduce unrest, but okay...

Next time, respect the balance of power


Maybe focus on killing enemies of rome, then we destroy our enemies inside rome


We shouldn't have enemies inside Rome in the first place, but their scheming made them so.

We could have dealt with our enemies effectively if Darth and ghost face just spammed units on Carthage turn 2 instead of itty bitty additions that just add to turn cost

1. You're dead. Stop talking.

2. We didn't have the money to just spam units you nut. Sure we could have made 5 fleets and 5 legions to put us on par with Carthage. Sure we could have gone to war. But then we have a 50-50 chance of winning a war. We'd also be dirt poor if we failed and with the Pirates having popped up, that would be bad. And if we succeeded and destroyed Carthage, the upkeep would be more than our income, we'd go into debt and it would be gg
This isn't embers where Italy has like 10k income and can spam legions and fleets


1 you're a noob that cant math
2 don't act like you didn't tale part in the assassinations
3 if you're so good at this game why didn't you anticipate the fact that new wars would increase strength of opponents
4. You should have anticipated how dominating power within your faction would look
5 we could have killed carth on t2 if we spammed the appropriate units, we had 180.. More than enough to kill Carthage and the profit from Carthage would offset additional cost of our armies the next turn.
6. Duel?

Good luck with the rest of the game, don't get killed
----
Chargement...
Chargement...
atWar

About Us
Contact

Confidentialité | Conditions d'utilisations | Bannières | Partners

Copyright © 2024 atWar. All rights reserved.

Rejoignez-nous sur

Passez le mot